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Meeting 27, Thu Dec 11
final papers are due, wrap-up party, discussion
Meeting 26, Tue Dec 9
plan: SK leads debrief conversation
Meeting 25, Thu Dec 4
plan: fantasy project based on GD-III work, write it out as a structured essay that will be graded.
Meeting 24, Tue Dec 2
plan: project brief, intro to paper assignment, project rating sheet
Meeting 23, Tue Nov 25
plan: demonstrate prototypes, final instructions about what needs to be done
Meeting 22, Thu Nov 20
plan: trouble-shoot in lab, collect titles, give deadline for getting design intent paragraph, reinforce that students are expected to attend both events, discuss project rate sheet
Meeting 21, Tue Nov 18
- lab day
- we introduced Sarah Kuhn as project evaluator
- handed out project boxes and parts; assigned computers and PicoBoards to students
Meeting 20, Thu Nov 13
- lab day
- each team went around to describe their projects
- quiz 1 returned
- questions on parts
- Scratch work
Tue Nov 11
school closed
Meeting 19, Thu Nov 6
Meeting 18, Tue Nov 4
- discussion of Scratch coordinate system, transforming sensor readings to control sprites
- discussed sensors that can be connected to PicoBoard
Meeting 17, Thu Oct 30
- met in lab
- students showed Scratch projects
- discussed project plans in small groups
Meeting 16, Tue Oct 28
Meeting 15, Thu Oct 23
- discussion of Main Project assignment
- how to work with a partner
- Exhibit Project assignment
- assignment to visit museums
- quiz 1
Meeting 14, Tue Oct 21
- Jerry Beck & Elaina Bates presentation! It was great!
- quiz prep: Norman Ch 1 & 2, game/arena assignment, character assignment, Scratch software
- demonstrated a couple picoboard-interface-turnin projects
- propose museum preference
Meeting 13, Thu Oct 16
Meeting 12, Tue Oct 14
- crit of IC assignment
- scratch interface board assignment
- tangibles community lecture/slideshow
- reading assignment: “The Tangible User Interface and its Evolution,” Hiroshi Ishii, Communications of the ACM, Vol. 51, No. 6 (June 2008).
Meeting 11, Thu Oct 9
Meeting 10, Tue Oct 7
- TIDdle-8: pop-up paper engineering
- discussion of software process for laser fab
- http://ponoko.com & licensing of designs
- next mtg will have Denise LeBlanc visiting
Meeting 9, Thu Oct 1
- students presented cardboard character prototypes
- intro to laser
Meeting 8, Tue Sept 30
- TIDdle-7: character design
- 4 more games presented in class
- discussion of how to make a 2d moving character
- discussion of what is a prototype: you should have worked out key ideas, but change after is welcome
- hand-outs of Creative Kinetics and Traditional Wooden toys
Meeting 7, Thu Sept 25
Meeting 6, Tue Sept 23
- TIDdle-5: LEGO bridge-building; discussion of design process & constraints
- discussion of game-and-arena assignment
- how to make paper templates
Meeting 5, Thu Sept 18
- Scratch project crit! (most of class)
- Karen's exercise with 5 examples each for arena, game, pieces, verbs/actions
- Karen's introduction to assignment 3: design a game and arena (using folded templates) and rules and pieces
Meeting 4, Tue Sept 16
- more wiki instruction (please join the TID space)
- which section of the class do you really want? (CS or Art)
- TIDdle #4—rubber band
- well-designed vs. poorly-designed web sites & reasons why you think so
- Jakob Nielson usability group
- visual flow and hierarchy in graphic design
- Scratch programming Q&A
Meeting 3, Thu Sept 11
- critique (crit) of first assignment
- introduction to assignment 2
- TIDdle #3—play-doh
Meeting 2, Tue Sept 9
- TIDdle #2—paper clip
- Norman's Everyday Things principles discussion
- wiki instruction
Meeting 1, Thu Sept 4
- TIDdle #1—paper airplane
- Overview of class
- Assignment 1 handed out & discussion of Olsen doors as example
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